Track Week 07 · League of Legends
League of Legends Week 7: Nexus, Lanes, and Win Conditions
League of Legends is won by destroying the enemy Nexus, not by collecting the most eliminations. Kills matter only when they create gold, pressure, objectives, towers, vision control, or map access.
Match State
A League decision should consider lane state, champion scaling, gold, experience, summoner spells, jungle pathing, objective timers, vision, and tower pressure. A fight that looks good mechanically can still be bad if it loses dragon, Baron, or side-lane pressure.
Worked Example
Your team wins a small skirmish but nobody pushes the wave or resets for dragon. The advantage disappears. A stronger call is: "Push mid, reset support and jungle, place vision at dragon thirty seconds early."
Evidence Task
Create a match-state card with lanes, objective timer, vision state, gold or item timing, and next team call.
Review Check
A good League decision connects the action to Nexus pressure.