Week 07 · lesson

Forces That Change Motion

Motion changes when the net force is not zero.

That sentence is more useful than memorizing four arrows around a drone picture.

A multirotor can have thrust, weight, drag, and disturbances acting at the same time. What matters for acceleration is their combined effect.

Start with Newton, then stay practical

Newton’s second law gives us the basic relationship:

F_net = m × a

where:

  • F_net is the net force;
  • m is mass;
  • a is acceleration.

If forces balance, acceleration is zero. The aircraft may be stationary, or it may continue moving at constant velocity.

That second part matters. Zero net force does not automatically mean zero motion.

Hover is a force balance

For a simplified steady hover with no horizontal acceleration:

upward thrust ≈ downward weight

Weight is:

W = m × g

For a fictional 1.5 kg aircraft, using g ≈ 9.81 m/s²:

W = 1.5 × 9.81 ≈ 14.7 N

The propulsion system needs about 14.7 N of total upward force just to balance weight in this simplified hover model.

That is not the same as saying 14.7 N is enough for every flight condition. Climb, maneuvering, wind correction, and control margin require additional capability.

Tilting the aircraft tilts the thrust vector

Suppose the aircraft tilts forward while total thrust stays the same.

The thrust vector now has:

  • a vertical component;
  • a horizontal component.

The horizontal component can accelerate the aircraft forward. But the vertical component is now smaller than the full thrust magnitude.

If the controller wants to maintain altitude while tilted, it may have to increase total thrust so the vertical component still balances weight.

This is why forward acceleration is not free. It can increase propulsion demand.

Vectors need direction

A force is a vector: magnitude and direction.

Two 5 N forces do not always combine to 10 N.

If they point in opposite directions:

5 N right + 5 N left = 0 N net horizontal force

If they point the same direction:

5 N right + 5 N right = 10 N right

If they act at different angles, you need vector components to determine the result.

For this course, the important habit is to draw the arrows in the correct frame before you calculate anything.

Worked case: wind during hover

A fictional simulator holds a multirotor in hover. Then a steady wind begins pushing east.

At first:

  • weight still acts downward;
  • thrust is mostly upward;
  • aerodynamic disturbance adds an eastward force;
  • the aircraft begins accelerating east.

To hold position, the controller tilts the aircraft westward enough that the thrust vector gains a westward component.

Eventually, in a simplified steady position hold:

westward thrust component ≈ eastward disturbance force
vertical thrust component ≈ weight

The aircraft may now be tilted while staying in the same position.

A learner who says “tilt means movement” misses the force balance. Tilt changes the direction of available thrust; whether position changes depends on the net force.

Drag depends on motion and environment

Drag is aerodynamic resistance to motion through air.

Its exact magnitude depends on factors such as:

  • airspeed;
  • air density;
  • shape and frontal area;
  • orientation;
  • flow conditions.

For our system model, remember that drag usually grows as relative airspeed increases. A fast aircraft or strong wind can therefore create larger aerodynamic loads than a calm hover.

Do not treat drag as one fixed number for the whole mission.

Mass changes acceleration

Suppose two aircraft experience the same 4 N horizontal net force.

Aircraft A has mass 1 kg:

a = F / m = 4 / 1 = 4 m/s²

Aircraft B has mass 2 kg:

a = 4 / 2 = 2 m/s²

Same force. Different acceleration.

This connects directly to payload design. Adding mass changes more than endurance; it changes the relationship between available force and aircraft response.

Stability is not “the drone stays still”

A stable system tends to respond to disturbances in a controlled way rather than diverging or oscillating uncontrollably.

For a multirotor, stability depends on the interaction of:

  • airframe mechanics;
  • mass distribution;
  • sensors;
  • state estimation;
  • control logic;
  • propulsion response;
  • external disturbances.

A gust causing brief motion is not automatically instability. The important question is what happens after the disturbance.

Does the system return toward the target state? Does it overshoot? Does the error grow? Does it oscillate?

Those questions lead directly into Week 8.

Build a force-vector explanation

Use a supplied simulator frame for one condition:

  • steady hover;
  • forward acceleration;
  • steady position hold in wind;
  • climb;
  • descent.

Draw and label the major force vectors.

Then write:

  1. which forces approximately balance;
  2. which direction has nonzero net force;
  3. which direction the aircraft should accelerate;
  4. one assumption your diagram ignores.

Good assumptions to name include constant wind, simplified drag, rigid aircraft, or ignoring rotor interaction.

Misconception: thrust is always upward

Thrust is directed along the rotor/aircraft orientation, not permanently aligned with the world’s vertical axis.

When the aircraft tilts, the thrust vector tilts too.

That is the physical bridge between attitude and translation.

The Week 7 physics model

Keep these categories separate:

  • orientation: roll, pitch, yaw;
  • forces: thrust, weight, drag, disturbances;
  • motion: position, velocity, acceleration;
  • frame: body or world reference.

If those four categories stay clean, you can explain a surprising amount of flight behavior without hand-waving.