Week 02 · overview
overview
Week 02: Rules, Access, and Fair Events
This week asks a practical question: before a match begins, who may make which decisions? Students compare authority, evaluate bracket tradeoffs, and use a rulebook as a working tool rather than a document everyone ignores until something goes wrong.
| Sequence | Focus | Evidence |
|---|---|---|
| Lesson 1 | Publisher, organizer, team, and official authority | Authority map |
| Lesson 2 | Time, access, and fairness in brackets | Format rationale |
| Lesson 3 | Eligibility, timing, conduct, and disputes | Rulebook annotation |
| Reflection | Defend one fair event design choice | 1–2 paragraphs for the instructor |
Week vocabulary
Authority, eligibility, seeding, tiebreaker, forfeiture. A rule is only useful when participants can locate it, understand it, and know who applies it.