Week 07 · overview

Week 07: Competitive Rules, Fairness, and Match Design

Before a competition has a winner, it needs conditions people can inspect. This week asks students to design a small, game-neutral event system: fair entry conditions, a score that means something, a format that fits the day, and a dispute path that does not become a public argument.

LessonQuestionStudent evidence
1What conditions make a result worth trusting?Fairness check
2How does a score decide the right thing?Win-condition card
3Which format fits the event we actually have?Format-and-schedule decision
4What happens when a result is questioned?Factual dispute report

A fair result is built before it is announced.

No title, account, live match, or external video is needed. Students use shared scenarios and artifacts; the supporting tabs clarify the system rather than replacing instruction.