Week 17 · overview
overview
Overview
Week 17 shifts from planning documents to live execution. Students build a production runbook that turns the Week 16 schedule into a scene-by-scene script with clear command flow, then build a staffing plan and escalation path so every role knows what it can decide alone and who backs it up when a problem is bigger than one role. The week continues into audience-facing communication — writing and delivering clear announcements about delays, results, and rules — and closes by turning post-event data and feedback into a short, specific, prioritized action list instead of a forgotten survey. Together, these four documents are what a real event team relies on once the event actually starts.
Learning Goals
- Production Runbook Command Flow
- Staffing Plan and Escalation Paths
- Audience Communication and Match Announcements
- Post-Event Data and Feedback Synthesis
Esports Workflow
Script the broadcast -> Staff the roles -> Escalate what's bigger than one role -> Communicate to the audience -> Synthesize what happened
Weekly Work
| Session | Focus | Evidence |
|---|---|---|
| Lesson 1 | Production Runbook Command Flow | Runbook segment with scenes, cues, timing, and owners |
| Lesson 2 | Staffing Plan and Escalation Paths | Staffing plan with roles, authority limits, and named backups |
| Lesson 3 | Audience Communication and Match Announcements | Written delay, result, and rule-reminder announcements |
| Lesson 4 | Post-Event Data and Feedback Synthesis | Feedback themes and a prioritized action list from sample data |
| Lab | Applied production studio | Combined runbook and staffing packet ready for a live run |
Professional Standard
Live event production rewards preparation over improvisation. This week's evidence should show a runbook and staffing plan specific enough that someone unfamiliar with the event could step into a role using only the documents, and a feedback synthesis specific enough that it changes something about how the next event is run.